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Friday, December 12 • 1:10pm - 2:10pm
Shall we play a game?

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Not everyone realizes the amazing potential of games. Those who play know that games challenge us, push the boundaries of possibility, and feed our imaginations. They often give players a safe place to express themselves, to take on difficult tasks, connect with others, and develop important skills through practice. How might we harness this incredible experience in the classroom? In this session, explore Game-Based Learning and Gamification in education. Learn how research has shown that the concepts of “fiero” and “flow” can foster engagement with both teachers and students. Using gamification can take professional development and everyday teacher tasks to new levels of excitement. In the classroom, transform curriculum through game-based experiences using both technology and other game based strategies.

avatar for Kami Thordarson

Kami Thordarson

Director of Instructional Technology, Campbell Union School District
I am an educator who is passionate about exploring with students, engaging them with real-world content and tasks, and learning with them side by side. I am also passionate about digital storytelling, gaming, and learning more about the constantly changing world around me. Twitter: @kamithor
avatar for Karen Wilson

Karen Wilson

STEM Coach, Los Altos Elementary

Erin Zaich

Elementary Teacher, Los Altos School District

Friday December 12, 2014 1:10pm - 2:10pm
Inspire 3 San Mateo Marriott

Attendees (13)